AI Insights · Timothy · October 2021
Top 5 Dragon Games Performance in the UK for Q3 2021
Explore the performance metrics of the top 5 dragon-themed games in the UK for Q3 2021, including their weekly downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends for the top 5 dragon-themed games on a unified platform in the United Kingdom. Data from Sensor Tower reveals how these games performed in terms of weekly downloads, revenue, and active user base.
Frost & Flame: King of Avalon from FunPlus International AG showed a steady increase in weekly revenue, peaking at around $200K in late July. Weekly downloads fluctuated, starting at 9.4K at the beginning of July and declining to 3.9K by the end of September. Active users also saw a downward trend, dropping from 32.4K to 22.9K over the quarter.
Merge Dragons! by Gram Games had a strong performance in weekly revenue, reaching around $120K in late August. Downloads, however, saw a decline from 8.5K at the start of July to 4.3K by the end of September. The game maintained a relatively stable active user base, hovering around 135K to 162K throughout the quarter.
Dragon City - Breed & Battle! from Socialpoint experienced a notable increase in weekly revenue, peaking at $90K at the end of August. Weekly downloads varied, starting at 19.5K in late June and ending at 11.8K in late September. The game had a substantial active user base, staying consistently above 400K, with a peak of approximately 509K in early August.
Dragonscapes Adventure by DianDian Interactive Holding showed a modest revenue performance, peaking at around $38K in late August. Downloads saw a significant spike in mid-August, reaching 13.7K, before stabilizing around 6.2K by the end of September. Active users increased from 26.8K at the beginning of July to a peak of 40.9K in mid-August, before settling at 34.4K by the end of the quarter.
War Dragons from Pocket Gems, Inc. had a consistent revenue performance, peaking at $23.5K at the end of August. Weekly downloads remained relatively low, ranging between 380 and 920 throughout the quarter. Active users stayed steady, fluctuating between 2.3K and 2.9K.
For more detailed insights and data, visit Sensor Tower.